Tag Archives: nuka world

Fallout 4’s Nuka World, and Video Games Doing Cinema

In many ways, this is a part II to a previous blog on Fallout 4‘s Nick Valentine, and how codes and conventions of well-known, distinctly American cinematic genres—in that case the crime/noir/detective film—are often used as access points through which many video games reinterpret and represent the past. Here, I want to briefy talk about the new (and final) addition to the Fallout 4 universe, the Nuka World DLC pack, and how it similarly pays reference to the western genre (something that I’ve been looking at in my current PhD research too).

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But first, I want to start with my first impressions of the DLC more, since I’ve more or less ended up entirely hating all of the others.

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Filed under Film, Games, history, Reviews