Tag Archives: Mafia 3

Mafia III: A new kind of video game history?

Video game promotion is one of the things that most interests me: how what a game could or should be is communicated to those who are even vaguely interested before the game even hits shelves. There’s lots of different things that usually get mentioned— its story, how the game pushes the medium forward…basically, what’s new. But sometimes game promotion heavily relies on telling people what’s old; more specifically, what’s historical. 

And if there’s two things that Mafia III has promoted more heavily than anything else  it’s the game’s unique narrative perspective (contained in its supposedly next generation open-world), and its attention to historical detail and authenticity.

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